One run isn’t enough to get the most out of this kind of level design, and you’re encouraged to learn each level thoroughly until you can execute a nearly flawless run. Slopes you can roll down to build up speed usually follow big drops, and precarious jumps are always conveniently spaced just as far apart as your zip dash can carry you. One run through a stage will teach you the basic layout of the level, but you’ll quickly realize that environmental hazards and platforms are perfectly placed to take advantage of Penny’s moveset. Stages are ultimately built around pushing this score as high as possible and doing so fast. Every movement-based action in Penny’s repertoire has a point value attached to it, and mixing up your moves while touching the ground as little as possible will bolster your combo and score multiplier, a bit like style ranks in Devil May Cry. Rather than taking the open-world approach used in games like Banjo-Kazooie, Penny’s Big Breakaway breaks things up into three to ten-minute levels that present razor-sharp level design and plenty of opportunities for optimizing your time and score. Gameplay in Penny’s Big Breakaway feels like a mixture of a momentum-focused 3D Sonic game and a collectathon. Captured on Nintendo Switch (Handheld/Undocked) As you’d expect, it’s quite a lighthearted tale making it a perfect fit for the free-flowing fun that follows. Plus, along the way you make various friends and frenemies that aid you on your journey, each featuring a memorable design and some cute interactions with the perpetually aghast and silent Penny. It’s not much of a story, but there’s some interesting lore here that’s slowly revealed as you explore more of Macaroon and learn of Yo-Yo’s true origins. Furious, Emperor Eddie quickly brands Penny a felon and sics his massive army of penguins on her, kicking off a wild chase across the kingdom as she desperately evades capture. Unfortunately, Yo-Yo has the temperament of an unruly dog, and he quickly goes off-leash and steals the emperor’s pants in front of a captive audience. Using her skills and the newfound powers afforded to her by Yo-Yo, she quickly skips the line and puts on a stellar show for the emperor. The story is set in the dreamlike world of Macaroon and begins with an entertainer named Penny conveniently finding a magical sentient yo-yo named, er, Yo-Yo while Emperor Eddie is holding auditions for a talent show. Some minor performance quirks aside, this is a spectacular, creative, unique, and deeply enjoyable new entry in the 3D platforming genre that no fan will want to miss. Though the influence of the Blue Blur is immediately apparent in Penny's Big Breakaway's design, Evening Star's debut adventure very much feels like it asserts its own identity.
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